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Raceroom racing experience car setups
Raceroom racing experience car setups









raceroom racing experience car setups

Softer anti-roll bars, tuned dampers, reduced rear braking power slightly. Porsche 9 – Improved default car setup and reduced tyre heating. Porsche 911 Carrera Cup (964) – Improved default car setup and equalized front/rear tyre heating GTR4 – Tweaks to brake cooling, tuned dampers, further BOP adjustments and improvements to default car setups. Updated AI tyre wear to match player’s better. Old generation GT3 cars are now more closely BOP’d with the more recent models. GTR3 – Reduced peak camber angles, reduced tyre heating. Group C – Tuned high-speed damping, increased front view swing arm length, and decreased the rear. Increased differential locking and drivetrain oscillations to stop rev dropping due to wheel speed differences.įormula RaceRoom Junior – Tune high-speed damping 5) – Increased radiator coolingīMW M1 (Procar & Group 4) – Added onboard cameras (accessible through pressing the Home key or through the broadcast overlay controls when spectating a race)Ĭougar C14-2 – Fixed a typo that made this car use default damage values instead of specific ones.ĭTM 13/14/15/16 – AI behavior improvements & updates to their fuel predictions. As a quick fix, we temporarily disabled this feature and forced it to be disabled.ĪMG-Mercedes C-Klasse DTM 1995 – Tuned high-speed dampingĪudi TT RS VLN – Tuned high-speed dampingīMW 320 Turbo (Gr. Gameplay – “Position Bar Relative” setting caused some position bar issue in multiplayer where the same name would be repeated in all the boxes when that option was enabled. Sounds – Fixed the last occurrences of hearing sudden high revs/hitting limiter from other cars while watching replays or spectating multiplayer races

raceroom racing experience car setups

Sounds – Road noise volume slider range now properly offers 0-100% range Physics – Changed Ignition / Starter logic so that if you have those controls bount to buttons, you now have to press and maintain the Starter button until the engine is fully started. Physics – Fixed an issue with friction heat calculations where you could see tire temperatures rise unexpectedly at low speeds Default profiles have it turned off as a consequence until resolved.

#Raceroom racing experience car setups update

(retro compatible)Ĭontrollers – Some Thrustmaster wheels were reportedly acting up with flat spot effects after a recent firmware update (30). Shared Memory – Added incident points data. These currently have some known issues such as not resetting incident points on a race restart, or skipping the garage phase and restarting straight to the grid.ĭedicated server – Potential fix for some users getting kicked for high latency after a session switch.ĭedicated server – Fixed an issue where a penalty received by a player in the first race session would still be applied in the second race session. To coincide with their Summer Sale Sector3 have also deployed a 1Gb update for their RaceRoom Racing Experience improving a selection of features and content.ĭedicated server – Added UI elements to API controls for restarting the current session and send out penalties to players. RaceRoom Racing Experience is available now exclusively on PC.Sector3 Studios has initiated the RaceRoom Summer Sale with a 50% discount on all cars and tracks, and a 25% discount on packs.

raceroom racing experience car setups

  • Slovakiaring – Fixed AI’s not respecting the white line at pit exit.
  • Updated drivetrain oscillations, gearchange timings and differential.
  • Pagani Zonda R – Fixed AI having weaker brakes than player.
  • GTR 4 – Equalised damping rates across the cars.
  • Group 5 – Greenwood Corvette – Tweaks to default car setup: balanced dampers, reduced front/rear damping speed split.
  • Group 5 – Zakspeed Capri – Reduced rear spring adjustment range.
  • raceroom racing experience car setups

    Improved initial grip of the tyres when they’re brand new.

  • Group 5 – Updated default gear ratios.
  • Rescaled high and low speed damper rates.
  • Added various liveries for upcoming competition.
  • Fixed a case where yellow flags could sometimes get triggered from cones and car parts on the track.
  • Released earlier today on the Steam platform, the new build contains the usual selection of fixes, improvements and tweaks as Sector3 continue in their quest to further develop and refine the RaceRoom Racing Experience simulation.











    Raceroom racing experience car setups